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Game Designer
Shamus Donaldson
Cock Block (2022)
Role: Game Designer, Programmer
Tech: Unity, C#
Maze Farmer! (2022)
Role: Game Designer, Programmer
Tech: Unity, C#
Super Sky Knights (2020)
Role: Game Designer, Programmer, Artist
Tech: Unity, C#, Adobe Photoshop
Sky Knights (2019)
Role: Game Designer, Programmer, Artist
Tech: Unity, C#, Adobe Photoshop
Hello and welcome to my portfolio!
I’m a Game Designer with over a decade of experience in game development! Currently, I’m the Lead Game Designer at Gambit Games, where I’m shaping the world of He-Man and the Masters of the Universe Battle for Eternia. Beyond that, I love bringing ideas to life through indie game development, creating unique experiences under my own studio as passion projects.
This portfolio showcases my work in game designs level design, highlighting my approach to crafting engaging, immersive player experiences. Feel free to explore my projects, and let’s talk game design!
Click the images below to check out my work!
PROFESSIONAL PROJECTS
GAME DESIGNER
GAMEPLAY & LEVEL DESIGNER
PERSONAL PROJECTS
These projects represent my early efforts to improve my skills as a designer while simultaneously boosting my resume.
Click the images below to learn more!
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